Strange Device
Industrial Material
Salvaged scrap metal that could be useful when building or repairing things.
Quantity: 20
Industrial Material
Lightly used plastic filament that could be used to make something.
Quantity: 11
Alien Material
A sample of the green acid that Rangers spit. It might be useful.
Quantity: 6
Industrial Material
A large, mostly-charged chemical cell found while fighting the Swarm.
Quantity: 16
Alien Material
A tough semi-transparent material salvaged from the exoskeleton of a Drone. It might be useful.
Quantity: 9
Industrial Material
A collection of discarded but intact capacitors, resistors, transistors, and integrated circuits found while fighting the Swarm.
Quantity: 35
Tech Material
Computer components salvaged while fighting the Swarm. These are labelled as arithmetic logic units.
Quantity: 4
Medal…?
The trick is, this isn't a hat or a medal. It's a commemorative sticker. Complete the Ready For Duty achievement in Team Fortress 2 to unlock.
Medal
Awarded to commanders who demonstrated Outstanding Execution in the Operation Cleansweep campaign.
Medal
Awarded to commanders who demonstrated Outstanding Execution in the Paranoia campaign.
Medal
Awarded to commanders who demonstrated Outstanding Execution in the Nam Humanum campaign.
Medal
Awarded to commanders who demonstrated Outstanding Execution in the Jacob's Rest campaign.
Bulk Material
A pile of pure elemental carbon. Interesting.
Quantity: 17,898
Tech Material
Computer components salvaged while fighting the Swarm. These are labelled as data storage media.
Quantity: 4
Industrial Material
This tiny box could be used to store a small amount of something.
Quantity: 25
Bulk Material
A pile of loose insulated wires of assorted lengths. Possibly useful for building or repairing something.
Quantity: 2,443
Salvaged Material
A pristine pack of SynUp Cola cans, found while on a mission.
Quantity: 5
Industrial Material
A small container of thermo-conductive fluid found during a mission.
Quantity: 20
Salvaged Material
Radioactive material, found while on a mission.
Quantity: 7
Alien Material
A small sample of alien biomass collected while on a mission. It might be useful.
Quantity: 9
Industrial Material
A length of sturdy pipe that could be useful for construction or repairs.
Quantity: 27
Salvaged Material
A barrel of corrosive fluid, found while on a mission.
Quantity: 7
Alien Material
A bone chip from a Drone's claw. It might be useful.
Quantity: 3
Tech Material
Computer components salvaged while fighting the Swarm. These are labelled as memory management units.
Quantity: 2
Salvaged Material
An igneous rock, found while on a mission.
Quantity: 4
Salvaged Material
A pile of schematics and intelligence, found while on a mission.
Quantity: 6
Salvaged Material
Unused rolls of vent tape, found while on a mission.
Quantity: 6
Salvaged Material
A pile of red sand, found while on a mission.
Quantity: 3
Salvaged Material
The husk of an antlion, found while on a mission.
Quantity: 7
Salvaged Material
A hazardous material that freezes on contact, found while on a mission.
Quantity: 6
Medal
Awarded to commanders who demonstrated Outstanding Execution in the Area 9800 campaign.
Medal
Awarded to commanders who demonstrated Outstanding Execution in the Tilarus-5 campaign.
Weapon
The 22A7-Z is a prototype version of the standard 22A3 Assault Rifle, designed for use in urban environments, specializing in crowd control and fire situations around civilian targets. Still in testing stages, a number of models have been given to the IAF for evaluation. The A7-Z is fitted with an assisted aim firing chamber and a series of stun grenades. Due to the complicated calibration required for the Prototype's auto-aim, this rifle is only usable by technically trained marines.
Aliens Killed: 0