Industrial Material
A large, mostly-charged chemical cell found while fighting the Swarm.
Quantity: 27
Alien Material
A tough semi-transparent material salvaged from the exoskeleton of a Drone. It might be useful.
Quantity: 9
Industrial Material
A small container of thermo-conductive fluid found during a mission.
Quantity: 49
Industrial Material
This tiny box could be used to store a small amount of something.
Quantity: 43
Bulk Material
A pile of pure elemental carbon. Interesting.
Quantity: 10,229
Industrial Material
A length of sturdy pipe that could be useful for construction or repairs.
Quantity: 46
Industrial Material
Lightly used plastic filament that could be used to make something.
Quantity: 25
Tech Material
Computer components salvaged while fighting the Swarm. These are labelled as memory management units.
Quantity: 4
Tech Material
Computer components salvaged while fighting the Swarm. These are labelled as data storage media.
Quantity: 6
Industrial Material
A collection of discarded but intact capacitors, resistors, transistors, and integrated circuits found while fighting the Swarm.
Quantity: 31
Alien Material
A sample of the green acid that Rangers spit. It might be useful.
Quantity: 11
Bulk Material
A pile of loose insulated wires of assorted lengths. Possibly useful for building or repairing something.
Quantity: 3,392
Salvaged Material
Radioactive material, found while on a mission.
Quantity: 5
Tech Material
Computer components salvaged while fighting the Swarm. These are labelled as arithmetic logic units.
Quantity: 8
Alien Material
A small sample of alien biomass collected while on a mission. It might be useful.
Quantity: 10
Industrial Material
Salvaged scrap metal that could be useful when building or repairing things.
Quantity: 38
Alien Material
A bone chip from a Drone's claw. It might be useful.
Quantity: 7
Salvaged Material
An igneous rock, found while on a mission.
Quantity: 3
Salvaged Material
Unused rolls of vent tape, found while on a mission.
Quantity: 8
Salvaged Material
A pile of schematics and intelligence, found while on a mission.
Quantity: 6
Salvaged Material
A pristine pack of SynUp Cola cans, found while on a mission.
Quantity: 2
Salvaged Material
A barrel of corrosive fluid, found while on a mission.
Quantity: 8
Salvaged Material
A pile of red sand, found while on a mission.
Quantity: 7
Weapon
The 22A3-1 is the standard issue combat weapon given to an Interstellar Armed Forces marine. Offering high rate of fire and high velocity explosive rounds for the underslung grenade launcher, this weapon offers significant versatility in the field, capable of taking down both small and large targets. Standard mag size is 98 rounds.
Missions: 43
Aliens Killed: 1,707
Salvaged Material
A hazardous material that freezes on contact, found while on a mission.
Quantity: 2
Medal
Style: Participant
Finished Season 32 in rank #592 with a score of 4,340. Medal awarded to those who participated in any season of Heroes of the Interstellar Armed Forces. Aliens Killed: 1,261 Team Kills: 5 Successful Missions: 18 Failed Missions: 20
Medal
Thrown in the air by the giant worm in Operation Sandstorm. Worms Touched: 0 Stats are only updated while this item is equipped.
Medal
Style: Participant
Finished Season 26 in rank #1,187 with a score of 125. Medal awarded to those who participated in any season of Heroes of the Interstellar Armed Forces. Aliens Killed: 983 Team Kills: 2 Successful Missions: 10 Failed Missions: 5