Weapon
A standard issue IAF regenerative healing gun designed to treat wounded personnel on the go. Available only to trained medics, the Heal Gun is a mobile, light-weight, hand-held version of the Heal Beacon. It will focus on a single patient and heal them directly without slowing down the squad. The Heal Gun can also be used for self-healing with the alternate fire.
Healing: 6,787
Allies Extinguished: 6
Bulk Material
A pile of loose insulated wires of assorted lengths. Possibly useful for building or repairing something.
Quantity: 952
Industrial Material
Lightly used plastic filament that could be used to make something.
Quantity: 4
Bulk Material
A pile of pure elemental carbon. Interesting.
Quantity: 1,895
Salvaged Material
A pile of schematics and intelligence, found while on a mission.
Quantity: 2
Industrial Material
A small container of thermo-conductive fluid found during a mission.
Quantity: 5
Salvaged Material
Radioactive material, found while on a mission.
Quantity: 2
Alien Material
A bone chip from a Drone's claw. It might be useful.
Quantity: 1
Industrial Material
A length of sturdy pipe that could be useful for construction or repairs.
Quantity: 3
Industrial Material
This tiny box could be used to store a small amount of something.
Quantity: 2
Tech Material
Computer components salvaged while fighting the Swarm. These are labelled as data storage media.
Quantity: 2
Alien Material
A tough semi-transparent material salvaged from the exoskeleton of a Drone. It might be useful.
Quantity: 2
Industrial Material
Salvaged scrap metal that could be useful when building or repairing things.
Quantity: 1
Salvaged Material
Unused rolls of vent tape, found while on a mission.
Quantity: 1