Estatísticas do Alien Swarm: Reactive Drop
BeyondDarkness

Coleções

Memory Management Unit

Tech Material

Computer components salvaged while fighting the Swarm. These are labelled as memory management units.

Quantity: 1

Raridade: Raro, Crafting Item: Tech Material

Cryotic

Salvaged Material

A hazardous material that freezes on contact, found while on a mission.

Quantity: 1

Raridade: Comum, Crafting Item: Salvaged Material

Alien Chitin

Alien Material

A tough semi-transparent material salvaged from the exoskeleton of a Drone. It might be useful.

Quantity: 1

Raridade: Invulgar, Crafting Item: Alien Material

Electrical Components

Industrial Material

A collection of discarded but intact capacitors, resistors, transistors, and integrated circuits found while fighting the Swarm.

Quantity: 6

Raridade: Comum, Crafting Item: Industrial Material

Battery Pack

Industrial Material

A large, mostly-charged chemical cell found while fighting the Swarm.

Quantity: 7

Raridade: Comum, Crafting Item: Industrial Material

Loose Wires

Bulk Material

A pile of loose insulated wires of assorted lengths. Possibly useful for building or repairing something.

Quantity: 502

Raridade: Comum, Crafting Item: Bulk Material

Trick Hat

Medal…?

The trick is, this isn't a hat or a medal. It's a commemorative sticker. Complete the Ready For Duty achievement in Team Fortress 2 to unlock.

Raridade: Comum, Espaço: Medalha

Air Time

Medalha

Thrown in the air by the giant worm in Operation Sandstorm. Worms Touched: %strange_42% Stats are only updated while this item is equipped.

Raridade: Estranho, Espaço: Medalha, Strange Devices: #inventory_strange_42

Plastics

Industrial Material

Lightly used plastic filament that could be used to make something.

Quantity: 2

Raridade: Comum, Crafting Item: Industrial Material

Scrap Metal

Industrial Material

Salvaged scrap metal that could be useful when building or repairing things.

Quantity: 3

Raridade: Comum, Crafting Item: Industrial Material

Glowing Green Acid

Alien Material

A sample of the green acid that Rangers spit. It might be useful.

Quantity: 1

Raridade: Invulgar, Crafting Item: Alien Material

Arithmetic Logic Unit

Tech Material

Computer components salvaged while fighting the Swarm. These are labelled as arithmetic logic units.

Quantity: 2

Raridade: Raro, Crafting Item: Tech Material

Roll of Vent Tape

Salvaged Material

Unused rolls of vent tape, found while on a mission.

Quantity: 2

Raridade: Comum, Crafting Item: Salvaged Material

Coolant

Industrial Material

A small container of thermo-conductive fluid found during a mission.

Quantity: 2

Raridade: Comum, Crafting Item: Industrial Material

Carbon

Bulk Material

A pile of pure elemental carbon. Interesting.

Quantity: 1,204

Raridade: Comum, Crafting Item: Bulk Material

Data Storage Medium

Tech Material

Computer components salvaged while fighting the Swarm. These are labelled as data storage media.

Quantity: 1

Raridade: Raro, Crafting Item: Tech Material

Claw Fragment

Alien Material

A bone chip from a Drone's claw. It might be useful.

Quantity: 1

Raridade: Invulgar, Crafting Item: Alien Material

Isotopes

Salvaged Material

Radioactive material, found while on a mission.

Quantity: 1

Raridade: Comum, Crafting Item: Salvaged Material

Mini-Crate

Industrial Material

This tiny box could be used to store a small amount of something.

Quantity: 2

Raridade: Comum, Crafting Item: Industrial Material

Emissor de Cura IAF

Arma

When deployed, the IAF Heal Beacon will heal the wounds and infestations of all marines within its radius continually for 20 seconds or until the beacon's healing supply is exhausted. Medics with a higher Healing skill are issued more beacons.

Healing: 0

Missions: 0

Raridade: Estranho, Espaço: Arma, Restrição de Classe: Médico

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