Tech Material
Computer components salvaged while fighting the Swarm. These are labelled as memory management units.
Quantity: 1
Salvaged Material
A hazardous material that freezes on contact, found while on a mission.
Quantity: 1
Alien Material
A tough semi-transparent material salvaged from the exoskeleton of a Drone. It might be useful.
Quantity: 1
Industrial Material
A collection of discarded but intact capacitors, resistors, transistors, and integrated circuits found while fighting the Swarm.
Quantity: 6
Industrial Material
A large, mostly-charged chemical cell found while fighting the Swarm.
Quantity: 7
Bulk Material
A pile of loose insulated wires of assorted lengths. Possibly useful for building or repairing something.
Quantity: 502
Medal…?
The trick is, this isn't a hat or a medal. It's a commemorative sticker. Complete the Ready For Duty achievement in Team Fortress 2 to unlock.
Medalha
Thrown in the air by the giant worm in Operation Sandstorm. Worms Touched: %strange_42% Stats are only updated while this item is equipped.
Industrial Material
Lightly used plastic filament that could be used to make something.
Quantity: 2
Industrial Material
Salvaged scrap metal that could be useful when building or repairing things.
Quantity: 3
Alien Material
A sample of the green acid that Rangers spit. It might be useful.
Quantity: 1
Tech Material
Computer components salvaged while fighting the Swarm. These are labelled as arithmetic logic units.
Quantity: 2
Salvaged Material
Unused rolls of vent tape, found while on a mission.
Quantity: 2
Industrial Material
A small container of thermo-conductive fluid found during a mission.
Quantity: 2
Bulk Material
A pile of pure elemental carbon. Interesting.
Quantity: 1,204
Tech Material
Computer components salvaged while fighting the Swarm. These are labelled as data storage media.
Quantity: 1
Alien Material
A bone chip from a Drone's claw. It might be useful.
Quantity: 1
Salvaged Material
Radioactive material, found while on a mission.
Quantity: 1
Industrial Material
This tiny box could be used to store a small amount of something.
Quantity: 2
Arma
When deployed, the IAF Heal Beacon will heal the wounds and infestations of all marines within its radius continually for 20 seconds or until the beacon's healing supply is exhausted. Medics with a higher Healing skill are issued more beacons.
Healing: 0
Missions: 0