Alien Swarm: Reactive Drop Stats
Kaktus

Collections

Beta Tester's Strange Device

Single-Use Tool

A strange assortment of circuit boards that don't seem like they should be compatible. The device does not appear to ever have been powered on.

Crafting Item: Single-Use Tool, #inventory_contains_any: #inventory_contains_any_set_1_strange_device

Carbon

Bulk Material

A pile of pure elemental carbon. Interesting.

Quantity: 489

Rarity: Common, Crafting Item: Bulk Material

Battery Pack

Industrial Material

A large, mostly-charged chemical cell found while fighting the Swarm.

Quantity: 5

Rarity: Common, Crafting Item: Industrial Material

Memory Management Unit

Tech Material

Computer components salvaged while fighting the Swarm. These are labelled as memory management units.

Quantity: 2

Rarity: Rare, Crafting Item: Tech Material

Coolant

Industrial Material

A small container of thermo-conductive fluid found during a mission.

Quantity: 2

Rarity: Common, Crafting Item: Industrial Material

Glowing Green Acid

Alien Material

A sample of the green acid that Rangers spit. It might be useful.

Quantity: 1

Rarity: Uncommon, Crafting Item: Alien Material

Biomass Sample

Alien Material

A small sample of alien biomass collected while on a mission. It might be useful.

Quantity: 1

Rarity: Uncommon, Crafting Item: Alien Material

Plastics

Industrial Material

Lightly used plastic filament that could be used to make something.

Quantity: 2

Rarity: Common, Crafting Item: Industrial Material

Mini-Crate

Industrial Material

This tiny box could be used to store a small amount of something.

Quantity: 2

Rarity: Common, Crafting Item: Industrial Material

Operation Cleansweep Veteran

Medal

Awarded to commanders who demonstrated Outstanding Execution in the Operation Cleansweep campaign.

Rarity: Common, Slot: Medal

S23A SynTek Autogun

Weapon

The S23A SynTek Autogun is among the most advanced squad assault weapons currently available. Featuring a sophisticated tracking system and a powerful electromagnetic field induction chamber, this weapon can identify hostile targets and automatically alter the trajectory of bullets as they leave the barrel to ensure a hit. The Autogun has significant stopping power and can be used to suppress a large number of incoming targets. Special Weapons training is required.

Rarity: Strange, Slot: Weapon, Class Restriction: Special Weapons

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